PBR Texture Generator

Generate & Preview in 3D

Input Texture
Drag & drop or click to browse
No file selected
Map Channels
Bump / Normal
Bump Amount
0
Roughness / Gloss
Amount
0.00
Advanced
Brightness Offset
0
Ambient Occlusion
Strength
0.0
Displacement / Height
Displacement Amount
0.0
Advanced
Sharpness
1.8
Invert
Geometry Subdivisions64
Higher = better displacement detail. Default 64 is balanced.
Reflection / Metallic
Metallic Amount
1.00
Advanced
Edge Sharpness
1.0
Self-Illumination
Multiplier
0.0
Advanced
Luminance Threshold
1.00
Opacity / Cutout
Cutout Threshold
0.5
Make Seamless
Load a texture to begin
Output Maps
Generated Maps
Albedo
Normal
Roughness
Ambient Occ.
Height
Metalness
Emissive
Opacity
Output resolution
Texture Pipeline
AI & Processing Tools
Layers
Original base
Before / After
BEFOREAFTER
3D Preview Controls
Material
Tiling2.0x
Normal Scale1.0
AO Influence0.6
Opacity0=transparent · 1=opaque
1.0
Lighting
Key Light2.5
Ambient0.4
Temperature6500K
Azimuth45°
Elevation45°
HDRI Intensity0.6
Exposure0.9
Drag: Rotate · Right drag: Pan · Scroll: Zoom
Sphere
Plane
Cube
Cylinder
Manual Light
HDRI
Studio
Venice Sunset
Forest
Industrial
Overcast

Initialising 3D engine…

Load a texture and click Generate to preview in 3D
Albedo
Normal
Roughness
Ambient Occlusion
Height
Metalness
Emissive
Opacity
Tiling Test (3×3)Check for seams
Map Preview
Scroll to zoom · Drag to pan

Seamless Preview — Seam Blend Zone

Blue overlay = blend zone. Wider = smoother seam but averages more detail.

BLEND ZONE
BLEND ZONE